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itai.sharim
TagFight
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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
Aggregators
Create EventAggregator for UI event for auto testing. Shift+T to run test. Auto test time dialation
on August 26, 2022
ColorMapping
add missing files
on July 8, 2023
CombatScriptableObjects
allow changing between runtime animation Sword/Shield
on September 26, 2022
Dialogue
Move node index to Editor. Move auto Root creation to Editor. Outline Root node. Create Example Dialogue
on August 26, 2023
Equipment
Add general items, with equipment screen as well as Backpack and Outfit Components. OnEquip/OnUnequip listen to Outfit changes in addition to Weapon changes ATM
on February 11, 2023
Runes
Add Copy/Paste. Cut/Paste not available
on September 30, 2023
UnitControl
Add basic chasing AI to Amazon
on July 26, 2023
WeavingBankObjects
Simplify WeaverNavigator bookkeeping. Allow saving Weaving to Party Weaving Bank
on August 28, 2022
Aggregators.meta
Create EventAggregator for UI event for auto testing. Shift+T to run test. Auto test time dialation
on August 26, 2022
ColorMapping.meta
add missing files
on July 8, 2023
CombatScriptableObjects.meta
Add combat [Forms, MoveSets, Moves] and scriptable ref types
on August 21, 2022
Dialogue.meta
Add Dialogue SO and Editor
on August 26, 2023
Equipment.meta
Add general items, with equipment screen as well as Backpack and Outfit Components. OnEquip/OnUnequip listen to Outfit changes in addition to Weapon changes ATM
on February 11, 2023
Runes.meta
Weave builder works with Rune bank instead of Hard Coded runes
on August 31, 2022
UnitControl.meta
Add basic chasing AI to Amazon
on July 26, 2023
WeavingBankObjects.meta
Simplify WeaverNavigator bookkeeping. Allow saving Weaving to Party Weaving Bank
on August 28, 2022