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itai.sharim
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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
AllWeapons.asset
Refactor moves to have resource requirement, specified by MoveRequirementRuleset
on March 10, 2023
AllWeapons.asset.meta
Add Paladin with animations. Basic filter of available weaves by weapon
on September 13, 2022
AxeOnly.asset
fix all naming violations.
on November 18, 2022
AxeOnly.asset.meta
Add Paladin with animations. Basic filter of available weaves by weapon
on September 13, 2022
GreatSword.asset
fix all naming violations.
on November 18, 2022
GreatSword.asset.meta
Add Paladin with animations. Basic filter of available weaves by weapon
on September 13, 2022
Shield.asset
fix all naming violations.
on November 18, 2022
Shield.asset.meta
Add Paladin with animations. Basic filter of available weaves by weapon
on September 13, 2022