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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
PulseShader.shadergraph
add 2nd wave effect
on November 6, 2022
PulseShader.shadergraph.meta
effects seem to work
on November 5, 2022
PulseShader2.shadergraph
add moving max to 2nd wave effect
on November 6, 2022
PulseShader2.shadergraph.meta
add 2nd wave effect
on November 6, 2022