The Nest
Explore
Sign in
itai.sharim
TagFight
Assets
Scripts
Systems
1
Code
Changes
Tags
Discussions
main
itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
Effects
Added systems handler object
on January 7, 2023
Effects.meta
Added systems handler object
on January 7, 2023
SystemsHandler.cs
CreateArcMesh uses Vector3.forward to create a no rotation arc. Fixes ApplyTagsEffectCone
on October 7, 2023
SystemsHandler.cs.meta
Added systems handler object
on January 7, 2023