%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: layer_GrassUV02GrassUV02_N3d1cca0d6d0e9938
  m_DiffuseTexture: {fileID: 2800000, guid: bafadcf258df85b4686863cbaa688fba, type: 3}
  m_NormalMapTexture: {fileID: 2800000, guid: db6b5112f8b3bcf478707e82ef048e88, type: 3}
  m_MaskMapTexture: {fileID: 0}
  m_TileSize: {x: 10, y: 10}
  m_TileOffset: {x: 0, y: 0}
  m_Specular: {r: 0, g: 0, b: 0, a: 0}
  m_Metallic: 0
  m_Smoothness: 0
  m_NormalScale: 1
  m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
  m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
  m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
  m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}