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itai.sharim
TagFight
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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
AnimationControllers
allow changing between runtime animation Sword/Shield
on September 26, 2022
Characters
Add Amazon party member with basic animations
on September 10, 2022
Editor
Experimental Rune Editor as UI Toolkit. Includes Getters: [Const | Context | Pawn], Functions: [Fold, Zip, Repeat], Setters: [Context | Pawn]
on September 22, 2023
Icons
Refactor moves to have resource requirement, specified by MoveRequirementRuleset
on March 10, 2023
Materials
continue with effects
on November 5, 2022
Prefabs
Change Move Builder UI to include all predicates
on April 2, 2023
RPGPP_LT
Initial Commit - lights, camera, action
on August 13, 2022
Resources
effects seem to work
on November 5, 2022
Scenes
Initial Commit - lights, camera, action
on August 13, 2022
ScriptableObjects
Add Dialogue SO and Editor
on August 26, 2023
Scripts
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
Settings
Initial Commit - lights, camera, action
on August 13, 2022
Tags
Initial WeaveBuilder Screen [R to toggle view]
on August 27, 2022
TerrainTexturesPackFree
Initial Commit - lights, camera, action
on August 13, 2022
TextMesh Pro
TMPro, Static HUD
on August 13, 2022
Vfx
Added vfx spawning
on October 12, 2022
_TerrainAutoUpgrade
Initial Commit - lights, camera, action
on August 13, 2022
AnimationControllers.meta
Add Amazon party member with basic animations
on September 10, 2022
Characters.meta
Add Amazon party member with basic animations
on September 10, 2022
Editor.meta
DialogueEditor as UI Toolkit add Assets
on August 31, 2023
Icons.meta
Add general items, with equipment screen as well as Backpack and Outfit Components. OnEquip/OnUnequip listen to Outfit changes in addition to Weapon changes ATM
on February 11, 2023
Materials.meta
Add unit selection indicator, simple quad
on August 14, 2022
New Terrain.asset
a bit better terrain look
on August 20, 2022
New Terrain.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
Prefabs.meta
Initial Commit - lights, camera, action
on August 13, 2022
RPGPP_LT.meta
Initial Commit - lights, camera, action
on August 13, 2022
Resources.meta
effects seem to work
on November 5, 2022
Scenes.meta
Initial Commit - lights, camera, action
on August 13, 2022
ScriptableObjects.meta
Add combat [Forms, MoveSets, Moves] and scriptable ref types
on August 21, 2022
Scripts.meta
Initial Commit - lights, camera, action
on August 13, 2022
Settings.meta
Initial Commit - lights, camera, action
on August 13, 2022
Tags.meta
fix commit since pijul didn't add any of the files
on August 20, 2022
TerrainTexturesPackFree.meta
Initial Commit - lights, camera, action
on August 13, 2022
TextMesh Pro.meta
TMPro, Static HUD
on August 13, 2022
UniversalRenderPipelineGlobalSettings.asset
Initial Commit - lights, camera, action
on August 13, 2022
UniversalRenderPipelineGlobalSettings.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
Vfx.meta
Added vfx spawning
on October 12, 2022
_TerrainAutoUpgrade.meta
Initial Commit - lights, camera, action
on August 13, 2022