%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: layer_GrassUV01GrassUV01_Nd668f1e20ece139b m_DiffuseTexture: {fileID: 2800000, guid: 94e5dd2784ae3a44a930dba86cba9f6e, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: 77f758ad16f6580469ca8f42205f7b78, type: 3} m_MaskMapTexture: {fileID: 0} m_TileSize: {x: 10, y: 10} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0.15 m_Smoothness: 0 m_NormalScale: 1 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}