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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
Documentation
TMPro, Static HUD
on August 13, 2022
Fonts
TMPro, Static HUD
on August 13, 2022
Resources
TMPro, Static HUD
on August 13, 2022
Shaders
TMPro, Static HUD
on August 13, 2022
Sprites
TMPro, Static HUD
on August 13, 2022
Documentation.meta
TMPro, Static HUD
on August 13, 2022
Fonts.meta
TMPro, Static HUD
on August 13, 2022
Resources.meta
TMPro, Static HUD
on August 13, 2022
Shaders.meta
TMPro, Static HUD
on August 13, 2022
Sprites.meta
TMPro, Static HUD
on August 13, 2022