The Nest
Explore
Sign in
itai.sharim
TagFight
Assets
TextMesh Pro
Resources
1
Code
Changes
Tags
Discussions
main
itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
Fonts & Materials
TMPro, Static HUD
on August 13, 2022
Sprite Assets
TMPro, Static HUD
on August 13, 2022
Style Sheets
TMPro, Static HUD
on August 13, 2022
Fonts & Materials.meta
TMPro, Static HUD
on August 13, 2022
LineBreaking Following Characters.txt
TMPro, Static HUD
on August 13, 2022
LineBreaking Following Characters.txt.meta
TMPro, Static HUD
on August 13, 2022
LineBreaking Leading Characters.txt
TMPro, Static HUD
on August 13, 2022
LineBreaking Leading Characters.txt.meta
TMPro, Static HUD
on August 13, 2022
Sprite Assets.meta
TMPro, Static HUD
on August 13, 2022
Style Sheets.meta
TMPro, Static HUD
on August 13, 2022
TMP Settings.asset
TMPro, Static HUD
on August 13, 2022
TMP Settings.asset.meta
TMPro, Static HUD
on August 13, 2022