porky11 / wgpu

add collatz spirv code until the shader is written in scopes itself

By fabio.u.krapohl@fau.de on August 5, 2019
This patch is not signed.
6txzs9ngeYicg3iWAtubM9w4V6eXeMWevdKAZCgTShWkkaaNrmYoYJSCWTyNfXCZZA1ZXqTYjxrQoDWtikqxyrDx
This patch is in the following branches:
api-cleanup
master
1
#CGLSL.std.450main2main
collatz_iterations(u1;	ni/index2gl_GlobalInvocationID7PrimeIndices7indices9=paramG2G6H7#G7G9"G9!!  !+
+ +@++!+$) +)*0 10;12 3676 87;89+): >6;/;=A342
=54>/5=;/=</A>?9:<=@?>=@9A
=A>B9:;>BA86
7	;>
=	=	p#= 	" !>	"#=%	&$%'&>	'=(+(*>+=,,8