Fixing the stitching in cyclic conflict

Stitching is when we use pseudo-edges to reconnect alive parts which may have been separated by a deletion. One of our test cases showed that this wasn't working well in the case of cyclic conflicts.

That particular test case is probably the worst thing imaginable, since it manages to create a cyclic + zombie conflict between the empty vertices used to solve regular order conflicts.

Created by  pmeunier  on January 18, 2026
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