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fn tick(&self, context: &mut B) -> NodeResult<B>;
fn tick(self: Arc<Self>, context: &mut B) -> NodeResult<B>;
fn tick_node(&mut self, node: &dyn BehaviorNode<B>, context: &mut B) -> Option<bool> { match node.tick(context) {
fn tick_node(&mut self, node: &dyn BehaviorNode<B>, context: &mut B) -> Option<bool> {
match node.tick(context) {
fn tick_node(&mut self, node: &Arc<dyn BehaviorNode<B>>, context: &mut B) -> Option<bool> { match node.clone().tick(context) {
fn tick_node(&mut self, node: &Arc<dyn BehaviorNode<B>>, context: &mut B) -> Option<bool> {
match node.clone().tick(context) {
self.tick_node(bp.as_ref(), context)
self.tick_node(&bp, context)
self.tick_node(node.as_ref(), context)
self.tick_node(&node, context)
use std::sync::Arc;
fn tick(&self, blackboard: &mut B) -> crate::simple_bt::NodeResult<B> {
fn tick(self: Arc<Self>, blackboard: &mut B) -> crate::simple_bt::NodeResult<B> {
match child.tick(blackboard) {
match child.clone().tick(blackboard) {
fn tick(&self, blackboard: &mut B) -> NodeResult<B> {
fn tick(self: Arc<Self>, blackboard: &mut B) -> NodeResult<B> {
match sub.tick(blackboard) {
match sub.clone().tick(blackboard) {
match self.resume.tick(blackboard) {
match self.resume.clone().tick(blackboard) {
fn tick(&self, position: &mut Vec2) -> NodeResult<Vec2> {
fn tick(self: Arc<Self>, position: &mut Vec2) -> NodeResult<Vec2> {
NodeResult::Running( Self { part: self.part, goal: self.goal, } .arc(), )
NodeResult::Running(
Self {
part: self.part,
goal: self.goal,
}
.arc(),
)
NodeResult::Running(self)
fn tick(&self, context: &mut Context) -> NodeResult<Context> {
fn tick(self: Arc<Self>, context: &mut Context) -> NodeResult<Context> {
if let NodeResult::Running(resume) = resume.tick(blackboard) {
if let NodeResult::Running(resume) = resume.clone().tick(blackboard) {
if let NodeResult::Running(resume) = self.child.tick(blackboard) {
if let NodeResult::Running(resume) = self.child.clone().tick(blackboard) {
match resume.tick(blackboard) {
match resume.clone().tick(blackboard) {
match self.child.tick(blackboard) {
match self.child.clone().tick(blackboard) {
fn tick(&self, blackboard: &mut B) -> NodeResult<B> { match self.child.tick(blackboard) {
fn tick(self: Arc<Self>, blackboard: &mut B) -> NodeResult<B> { match self.child.clone().tick(blackboard) {
fn tick(&self, _context: &mut Context) -> crate::simple_bt::NodeResult<Context> {
fn tick(self: Arc<Self>, _context: &mut Context) -> crate::simple_bt::NodeResult<Context> {