KWCDYED7S3JSVY7XLRPEJBIWW52NEZ4SSXRRVP5DV7MCZQU7LPXAC #define_import_path hdr// Maps HDR values to linear values// Based on http://www.oscars.org/science-technology/sci-tech-projects/acesfn aces_tone_map(hdr: vec3<f32>) -> vec3<f32> {let m1 = mat3x3(0.59719, 0.07600, 0.02840,0.35458, 0.90834, 0.13383,0.04823, 0.01566, 0.83777,);let m2 = mat3x3(1.60475, -0.10208, -0.00327,-0.53108, 1.10813, -0.07276,-0.07367, -0.00605, 1.07602,);let v = m1 * hdr;let a = v * (v + 0.0245786) - 0.000090537;let b = v * (0.983729 * v + 0.4329510) + 0.238081;return clamp(m2 * (a / b), vec3(0.0), vec3(1.0));}
let hdr_module_src = include_str!("../../hdr.wgsl");let (name, imports, shader_defs) = compose::get_preprocessor_data(hdr_module_src);composer.add_composable_module(compose::ComposableModuleDescriptor {as_name: name,source: hdr_module_src,file_path: "hdr.wgsl",language: compose::ShaderLanguage::Wgsl,additional_imports: &imports,shader_defs,})?;
// let hdr_module_src = include_str!("../../hdr.wgsl");// let (name, imports, shader_defs) = compose::get_preprocessor_data(hdr_module_src);// composer.add_composable_module(compose::ComposableModuleDescriptor {// as_name: name,// source: hdr_module_src,// file_path: "hdr.wgsl",// language: compose::ShaderLanguage::Wgsl,// additional_imports: &imports,// shader_defs,// })?;