F4LRSULH2MZR2DNMBLYBQSSISHNH4SK72YFMYCOA4XKOZYYB4ULAC use avian3d::prelude::*;use bevy::prelude::*;pub fn set_up_player(mut commands: Commands, assets: ResMut<AssetServer>) {let player = assets.load("Racer.glb#Scene0");commands.spawn(SceneBundle {scene: player,transform: Transform::from_xyz(0.0, 0.0, 0.0),..default()}).insert(Collider::sphere(1.0)).insert(RigidBody::default());}