This fixes the window size of old games in Wine.
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struct wl_listener configure;
static void configurex11(struct wl_listener *listener, void *data);
configurex11(struct wl_listener *listener, void *data){ Client *c = wl_container_of(listener, c, configure); struct wlr_xwayland_surface_configure_event *event = data; wlr_xwayland_surface_configure(c->surface.xwayland, event->x, event->y, event->width, event->height);}void
configurex11(struct wl_listener *listener, void *data)
{
Client *c = wl_container_of(listener, c, configure);
struct wlr_xwayland_surface_configure_event *event = data;
wlr_xwayland_surface_configure(c->surface.xwayland,
event->x, event->y, event->width, event->height);
}
void
c->configure.notify = configurex11; wl_signal_add(&xwayland_surface->events.request_configure, &c->configure);
c->configure.notify = configurex11;
wl_signal_add(&xwayland_surface->events.request_configure, &c->configure);