also add comment about border ordering
M7VCIVNL7F4NLYJPCY2W634TERQDSGN3HFI3HZZBOU74G2IHXWZQC
24ZMBWYLMODPBAVLT4XNOSETHQXVLXNASYXUIGG2435IT7WIZC5AC
7B74AT3BXYB7PVW4F6SGQNPMHOU5TEV5TZ54CG6VSQI46XSEKWXQC
struct wlr_scene_rect *border[4];
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
wlr_scene_node_set_position(&c->border[2]->node, 0, c->bw);