I need to leave some Text objects around for now because they use a second font.
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App.screen.width = 40*App.width(App.newText(love.graphics.getFont(), 'm'))
App.screen.width = 40*App.width('m')
end-- use this sparinglyfunction to_text(s) if Text_cache[s] == nil then Text_cache[s] = App.newText(love.graphics.getFont(), s) end return Text_cache[s]
end
-- use this sparingly
function to_text(s)
if Text_cache[s] == nil then
Text_cache[s] = App.newText(love.graphics.getFont(), s)
return Text_cache[s]
Data_title_text = App.newText(Title_font, 'Data')end
Data_title_text = App.newText(Title_font, 'Data')
Data_title_text = love.graphics.newText(Title_font, 'Data')end
Data_title_text = love.graphics.newText(Title_font, 'Data')
title_text=App.newText(Title_font, title),
title_text=love.graphics.newText(Title_font, title),
love.graphics.draw(text, panelx + panel_width - App.width(text) - Margin*2, panely+10)
love.graphics.draw(text, panelx + panel_width - text:getWidth() - Margin*2, panely+10)
love.graphics.draw(Data_title_text, x + panel_width - App.width(Data_title_text) - Margin*2, y)
love.graphics.draw(Data_title_text, x + panel_width - Data_title_text:getWidth() - Margin*2, y)