X6DXCO6KHXGD7LP3QRI6WSOAXYS67LAFK2ZUNH5B5QZIV3FCEH6QC QRUFNFPP3EDJDYTAJGUTY6CVIGNKNTSF53YN22RRVMHXDO6MUJOQC BYFC3K36BD65XRT7FSK6HRWX5S7MPIQ5WCMVGFBKBF3AOPYQHEAQC 5255G4IVHTJFBSUXMDTUXI3OV5CINYH7ESA55TAYMG3RBREOL4MQC 5X52XYQ37YTDFYWJTZLAUO6AWQZ6DXFBELMCYXDM736ASGWTIAVQC T42Y5MLOV7WMURTBEZTUVMYEVG72UMN6BPG2QHOYW7G2CC75ZNGQC HKZATWO5F47V36SZYUOEPLKNAK7ZEIMCJWERJPT4MFQ66H7C76JAC A3PSROTJY63GV6E6NMVLEVJPYYI4UOMA3BUFPOG6CIWYAJPJRPAQC UZHSWA3DU3BPK6AGNIVZUEGPRTHIBA7SSX4DRUN3K4D42KNNN4YQC JNJ4R56X3HVU4IGKZZ2IV73PALEXSYOIOAIVXZTV43BG7PEY6AOQC 3QNOKBFMKBGXBVJIRHR2444JRRMBTABHE4674NR3DT67RRM2X6GAC AVTNUQYRBW7IX2YQ3KDLVQ23RGW3BAKTAE7P73ASBYNKOHMQMH5AC 547OUOVJYFHQBNXHTSNR4VQ7Y6J4MZZBTRDHXPRGBA6UOPJENOJAC App.screen.resize = love.window.setMode
App.screen.resize = function(w, h, flags)-- Hack. On Linux with LÖVE 12, I've observed love.window.setMode go awry.-- Guidance from LÖVE folks (https://github.com/love2d/love/issues/2214)-- is that everything should be working with density-independent units-- most of the time, but on some platforms love.window.setMode doesn't do-- so. In that case, make sure to pass in values in raw pixel units to it.local w1 = love.window.getMode()local w2 = love.graphics.getDimensions()if w1 ~= w2 thenw, h = love.window.toPixels(w, h)endlove.window.setMode(w, h, flags)end
App.screen.resize = function(w, h, flags)-- Hack. On Linux with LÖVE 12, I've observed love.window.setMode go awry.-- Guidance from LÖVE folks (https://github.com/love2d/love/issues/2214)-- is that everything should be working with density-independent units-- most of the time, but on some platforms love.window.setMode doesn't do-- so. In that case, make sure to pass in values in raw pixel units to it.local w1 = love.window.getMode()local w2 = love.graphics.getDimensions()if w1 ~= w2 thenw, h = love.window.toPixels(w, h)endlove.window.setMode(w, h, flags)endApp.screen.size = love.window.getModeApp.screen.move = love.window.setPositionApp.screen.position = love.window.getPosition