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local j = Drawing.insert_point(drawing.points, mx,my) drawing.pending.p2 = j
local j = Drawing.insert_point(drawing.points, mx,my)
drawing.pending.p2 = j
drawing.pending.p2 = Drawing.insert_point(drawing.points, mx,my)
local j = Drawing.insert_point(drawing.points, mx, p1.y) drawing.pending.p2 = j
local j = Drawing.insert_point(drawing.points, mx, p1.y)
drawing.pending.p2 = Drawing.insert_point(drawing.points, mx, p1.y)
local j = Drawing.insert_point(drawing.points, p1.x, my) drawing.pending.p2 = j
local j = Drawing.insert_point(drawing.points, p1.x, my)
drawing.pending.p2 = Drawing.insert_point(drawing.points, p1.x, my)