function test_draw_polygon()
io.write('\ntest_draw_polygon')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
App.draw()
check_eq(Current_drawing_mode, 'line', 'F - test_draw_polygon/baseline/drawing_mode')
check_eq(#Lines, 2, 'F - test_draw_polygon/baseline/#lines')
check_eq(Lines[1].mode, 'drawing', 'F - test_draw_polygon/baseline/mode')
check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_polygon/baseline/y')
check_eq(Lines[1].h, 128, 'F - test_draw_polygon/baseline/y')
check_eq(#Lines[1].shapes, 0, 'F - test_draw_polygon/baseline/#shapes')
-- first point
App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1)
App.run_after_keychord('g') -- polygon mode
-- second point
App.mouse_move(Margin_left+65, Margin_top+Drawing_padding_top+36)
App.run_after_keychord('p') -- add point
-- final point
App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+26, 1)
local drawing = Lines[1]
check_eq(#drawing.shapes, 1, 'F - test_draw_polygon/#shapes')
check_eq(#drawing.points, 3, 'F - test_draw_polygon/vertices')
local shape = drawing.shapes[1]
check_eq(shape.mode, 'polygon', 'F - test_draw_polygon/shape_mode')
check_eq(#shape.vertices, 3, 'F - test_draw_polygon/vertices')
local p = drawing.points[shape.vertices[1]]
check_eq(p.x, 5, 'F - test_draw_polygon/p1:x')
check_eq(p.y, 6, 'F - test_draw_polygon/p1:y')
local p = drawing.points[shape.vertices[2]]
check_eq(p.x, 65, 'F - test_draw_polygon/p2:x')
check_eq(p.y, 36, 'F - test_draw_polygon/p2:y')
local p = drawing.points[shape.vertices[3]]
check_eq(p.x, 35, 'F - test_draw_polygon/p3:x')
check_eq(p.y, 26, 'F - test_draw_polygon/p3:y')
end
function test_draw_rectangle()
io.write('\ntest_draw_rectangle')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
App.draw()
check_eq(Current_drawing_mode, 'line', 'F - test_draw_rectangle/baseline/drawing_mode')
check_eq(#Lines, 2, 'F - test_draw_rectangle/baseline/#lines')
check_eq(Lines[1].mode, 'drawing', 'F - test_draw_rectangle/baseline/mode')
check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_rectangle/baseline/y')
check_eq(Lines[1].h, 128, 'F - test_draw_rectangle/baseline/y')
check_eq(#Lines[1].shapes, 0, 'F - test_draw_rectangle/baseline/#shapes')
-- first point
App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)
App.run_after_keychord('r') -- rectangle mode
-- second point/first edge
App.mouse_move(Margin_left+42, Margin_top+Drawing_padding_top+45)
App.run_after_keychord('p')
-- override second point/first edge
App.mouse_move(Margin_left+75, Margin_top+Drawing_padding_top+76)
App.run_after_keychord('p')
-- release (decides 'thickness' of rectangle perpendicular to first edge)
App.run_after_mouse_release(Margin_left+15, Margin_top+Drawing_padding_top+26, 1)
local drawing = Lines[1]
check_eq(#drawing.shapes, 1, 'F - test_draw_rectangle/#shapes')
check_eq(#drawing.points, 5, 'F - test_draw_rectangle/#points') -- currently includes every point added
local shape = drawing.shapes[1]
check_eq(shape.mode, 'rectangle', 'F - test_draw_rectangle/shape_mode')
check_eq(#shape.vertices, 4, 'F - test_draw_rectangle/vertices')
local p = drawing.points[shape.vertices[1]]
check_eq(p.x, 35, 'F - test_draw_rectangle/p1:x')
check_eq(p.y, 36, 'F - test_draw_rectangle/p1:y')
local p = drawing.points[shape.vertices[2]]
check_eq(p.x, 75, 'F - test_draw_rectangle/p2:x')
check_eq(p.y, 76, 'F - test_draw_rectangle/p2:y')
local p = drawing.points[shape.vertices[3]]
check_eq(p.x, 70, 'F - test_draw_rectangle/p3:x')
check_eq(p.y, 81, 'F - test_draw_rectangle/p3:y')
local p = drawing.points[shape.vertices[4]]
check_eq(p.x, 30, 'F - test_draw_rectangle/p4:x')
check_eq(p.y, 41, 'F - test_draw_rectangle/p4:y')
end
function test_draw_rectangle_intermediate()
io.write('\ntest_draw_rectangle_intermediate')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
App.draw()
check_eq(Current_drawing_mode, 'line', 'F - test_draw_rectangle_intermediate/baseline/drawing_mode')
check_eq(#Lines, 2, 'F - test_draw_rectangle_intermediate/baseline/#lines')
check_eq(Lines[1].mode, 'drawing', 'F - test_draw_rectangle_intermediate/baseline/mode')
check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_rectangle_intermediate/baseline/y')
check_eq(Lines[1].h, 128, 'F - test_draw_rectangle_intermediate/baseline/y')
check_eq(#Lines[1].shapes, 0, 'F - test_draw_rectangle_intermediate/baseline/#shapes')
-- first point
App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)
App.run_after_keychord('r') -- rectangle mode
-- second point/first edge
App.mouse_move(Margin_left+42, Margin_top+Drawing_padding_top+45)
App.run_after_keychord('p')
-- override second point/first edge
App.mouse_move(Margin_left+75, Margin_top+Drawing_padding_top+76)
App.run_after_keychord('p')
local drawing = Lines[1]
check_eq(#drawing.points, 3, 'F - test_draw_rectangle_intermediate/#points') -- currently includes every point added
local pending = drawing.pending
check_eq(pending.mode, 'rectangle', 'F - test_draw_rectangle_intermediate/shape_mode')
check_eq(#pending.vertices, 2, 'F - test_draw_rectangle_intermediate/vertices')
local p = drawing.points[pending.vertices[1]]
check_eq(p.x, 35, 'F - test_draw_rectangle_intermediate/p1:x')
check_eq(p.y, 36, 'F - test_draw_rectangle_intermediate/p1:y')
local p = drawing.points[pending.vertices[2]]
check_eq(p.x, 75, 'F - test_draw_rectangle_intermediate/p2:x')
check_eq(p.y, 76, 'F - test_draw_rectangle_intermediate/p2:y')
-- outline of rectangle is drawn based on where the mouse is, but we can't check that so far
end
function test_draw_square()
io.write('\ntest_draw_square')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
App.draw()
check_eq(Current_drawing_mode, 'line', 'F - test_draw_square/baseline/drawing_mode')
check_eq(#Lines, 2, 'F - test_draw_square/baseline/#lines')
check_eq(Lines[1].mode, 'drawing', 'F - test_draw_square/baseline/mode')
check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_square/baseline/y')
check_eq(Lines[1].h, 128, 'F - test_draw_square/baseline/y')
check_eq(#Lines[1].shapes, 0, 'F - test_draw_square/baseline/#shapes')
-- first point
App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)
App.run_after_keychord('s') -- square mode
-- second point/first edge
App.mouse_move(Margin_left+42, Margin_top+Drawing_padding_top+45)
App.run_after_keychord('p')
-- override second point/first edge
App.mouse_move(Margin_left+65, Margin_top+Drawing_padding_top+66)
App.run_after_keychord('p')
-- release (decides which side of first edge to draw square on)
App.run_after_mouse_release(Margin_left+15, Margin_top+Drawing_padding_top+26, 1)
local drawing = Lines[1]
check_eq(#drawing.shapes, 1, 'F - test_draw_square/#shapes')
check_eq(#drawing.points, 5, 'F - test_draw_square/#points') -- currently includes every point added
check_eq(drawing.shapes[1].mode, 'square', 'F - test_draw_square/shape_mode')
check_eq(#drawing.shapes[1].vertices, 4, 'F - test_draw_square/vertices')
local p = drawing.points[drawing.shapes[1].vertices[1]]
check_eq(p.x, 35, 'F - test_draw_square/p1:x')
check_eq(p.y, 36, 'F - test_draw_square/p1:y')
local p = drawing.points[drawing.shapes[1].vertices[2]]
check_eq(p.x, 65, 'F - test_draw_square/p2:x')
check_eq(p.y, 66, 'F - test_draw_square/p2:y')
local p = drawing.points[drawing.shapes[1].vertices[3]]
check_eq(p.x, 35, 'F - test_draw_square/p3:x')
check_eq(p.y, 96, 'F - test_draw_square/p3:y')
local p = drawing.points[drawing.shapes[1].vertices[4]]
check_eq(p.x, 5, 'F - test_draw_square/p4:x')
check_eq(p.y, 66, 'F - test_draw_square/p4:y')
end