function test_name_point()
io.write('\ntest_name_point')
-- create a drawing with a line
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
Current_drawing_mode = 'line'
App.draw()
-- draw a line
App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1)
App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)
local drawing = Lines[1]
check_eq(#drawing.shapes, 1, 'F - test_name_point/baseline/#shapes')
check_eq(#drawing.points, 2, 'F - test_name_point/baseline/#points')
check_eq(drawing.shapes[1].mode, 'line', 'F - test_name_point/baseline/shape:1')
local p1 = drawing.points[drawing.shapes[1].p1]
local p2 = drawing.points[drawing.shapes[1].p2]
check_eq(p1.x, 5, 'F - test_name_point/baseline/p1:x')
check_eq(p1.y, 6, 'F - test_name_point/baseline/p1:y')
check_eq(p2.x, 35, 'F - test_name_point/baseline/p2:x')
check_eq(p2.y, 36, 'F - test_name_point/baseline/p2:y')
check_nil(p2.name, 'F - test_name_point/baseline/p2:name')
-- enter 'name' mode without moving the mouse
App.run_after_keychord('C-n')
check_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:1')
App.run_after_textinput('A')
check_eq(p2.name, 'A', 'F - test_name_point')
-- still in 'name' mode
check_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:2')
-- exit 'name' mode
App.run_after_keychord('return')
check_eq(Current_drawing_mode, 'line', 'F - test_name_point/mode:3')
check_eq(p2.name, 'A', 'F - test_name_point')
end