Thanks Kiran and Ravi.
GCUARQ2GJT3Y5K6LOOA6S7SOBMSXU7VV7LT355TOMFFPBQ3ZVYKAC HWPK4SMPGZMXWXKCVX667676ZWN5Q2XZSTMVAADG7JNRF6XE45RQC Z2CJVAPV3ETG6LVC6HX7D3KP66ZQWWVM2DTYWXG67PVLQJBZZIDQC XX7G2FFJ4QCGQGD4REAW5QFHVYAKCFUPGZCK7L6DFGS5ISVBYBQQC OTIBCAUJ3KDQJLVDN3A536DLZGNRYMGJLORZVR3WLCGXGO6UGO6AC IFGAJAF7UWM236QV4NWP2C67TJPQGXNBC2RTZCOWPJUJYYC2MMXAC JCSLDGAH2F6AIY4Z6XM6K4LOMW7EFY3E4NF5YXLMHLTYTX3A4Z3QC 3XD6M3CFKZJR365MHXUWJ4HGSDTPYO6WYZ4RGW7ECBBITKVQX24QC local j = insert_point(lines.current.points, coord(x-16), coord(y-lines.current.y))lines.current.pending.p2 = j
local mx,my = coord(x-16), coord(y-lines.current.y)if mx >= 0 and mx < 256 and my >= 0 and my < lines.current.h thenlocal j = insert_point(lines.current.points, mx,my)lines.current.pending.p2 = jtable.insert(lines.current.shapes, lines.current.pending)end
if math.abs(mx-p1.x) > math.abs(my-p1.y) thenlocal j = insert_point(lines.current.points, mx, p1.y)lines.current.pending.p2 = jelselocal j = insert_point(lines.current.points, p1.x, my)lines.current.pending.p2 = j
if mx >= 0 and mx < 256 and my >= 0 and my < lines.current.h thenif math.abs(mx-p1.x) > math.abs(my-p1.y) thenlocal j = insert_point(lines.current.points, mx, p1.y)lines.current.pending.p2 = jelselocal j = insert_point(lines.current.points, p1.x, my)lines.current.pending.p2 = jendlocal p2 = lines.current.points[lines.current.pending.p2]love.mouse.setPosition(16+pixels(p2.x), lines.current.y+pixels(p2.y))table.insert(lines.current.shapes, lines.current.pending)
love.graphics.line(pixels(p1.x)+left,pixels(p1.y)+top, love.mouse.getX(),love.mouse.getY())
local mx,my = coord(love.mouse.getX()-16), coord(love.mouse.getY()-drawing.y)if mx < 0 or mx >= 256 or my < 0 or my >= drawing.h thenreturnendlove.graphics.line(pixels(p1.x)+left,pixels(p1.y)+top, pixels(mx)+left,pixels(my)+top)