This has been making the entire initial animation non-deterministic.
4KJN6AHYUWMMMAZXA7FLQOQQP53BWQFDDAEFCPN6ETQ62KK6VTYQC
XUYQTR6PPSMIKIVBYPDOBAH2TJ5JODWIKDQALZOAUKG34QHD6G7AC
if maxx == nil or node.x > minx then
if maxx == nil or node.x > maxx then
if maxy == nil or node.y > miny then
if maxy == nil or node.y > maxy then
end