end
function test_draw_horizontal_line()
io.write('\ntest_draw_horizontal_line')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
Current_drawing_mode = 'manhattan'
App.draw()
check_eq(#Lines, 2, 'F - test_draw_horizontal_line/baseline/#lines')
check_eq(Lines[1].mode, 'drawing', 'F - test_draw_horizontal_line/baseline/mode')
check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_horizontal_line/baseline/y')
check_eq(Lines[1].h, 128, 'F - test_draw_horizontal_line/baseline/y')
check_eq(#Lines[1].shapes, 0, 'F - test_draw_horizontal_line/baseline/#shapes')
-- draw a line that is more horizontal than vertical
App.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1)
App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+26, 1)
check_eq(#Lines[1].shapes, 1, 'F - test_draw_horizontal_line/#shapes')
check_eq(#Lines[1].points, 2, 'F - test_draw_horizontal_line/#points')
local drawing = Lines[1]
check_eq(drawing.shapes[1].mode, 'manhattan', 'F - test_draw_horizontal_line/shape_mode')
local p1 = drawing.points[drawing.shapes[1].p1]
local p2 = drawing.points[drawing.shapes[1].p2]
check_eq(p1.x, 5, 'F - test_draw_horizontal_line/p1:x')
check_eq(p1.y, 6, 'F - test_draw_horizontal_line/p1:y')
check_eq(p2.x, 35, 'F - test_draw_horizontal_line/p2:x')
check_eq(p2.y, p1.y, 'F - test_draw_horizontal_line/p2:y')
end
function test_draw_circle()
io.write('\ntest_draw_circle')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
Current_drawing_mode = 'line'
App.draw()
check_eq(#Lines, 2, 'F - test_draw_circle/baseline/#lines')
check_eq(Lines[1].mode, 'drawing', 'F - test_draw_circle/baseline/mode')
check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_circle/baseline/y')
check_eq(Lines[1].h, 128, 'F - test_draw_circle/baseline/y')
check_eq(#Lines[1].shapes, 0, 'F - test_draw_circle/baseline/#shapes')
-- draw a circle
App.mouse_move(Margin_left+4, Margin_top+Drawing_padding_top+4) -- hover on drawing
App.run_after_keychord('C-o')
App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)
App.run_after_mouse_release(Margin_left+35+30, Margin_top+Drawing_padding_top+36, 1)
check_eq(#Lines[1].shapes, 1, 'F - test_draw_circle/#shapes')
check_eq(#Lines[1].points, 1, 'F - test_draw_circle/#points')
local drawing = Lines[1]
check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode')
check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle/radius')
local center = drawing.points[drawing.shapes[1].center]
check_eq(center.x, 35, 'F - test_draw_circle/center:x')
check_eq(center.y, 36, 'F - test_draw_circle/center:y')
end
function test_keys_do_not_affect_shape_when_mouse_up()
io.write('\ntest_keys_do_not_affect_shape_when_mouse_up')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
Current_drawing_mode = 'line'
App.draw()
-- hover over drawing and press 'o' without holding mouse
App.mouse_move(Margin_left+4, Margin_top+Drawing_padding_top+4) -- hover on drawing
App.run_after_keychord('o')
-- no change to drawing mode
check_eq(Current_drawing_mode, 'line', 'F - test_keys_do_not_affect_shape_when_mouse_up/drawing_mode')
-- no change to text either because we didn't run the textinput event
end
function test_draw_circle_mid_stroke()
io.write('\ntest_draw_circle_mid_stroke')
-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)
App.screen.init{width=Margin_left+300, height=300}
Lines = load_array{'```lines', '```', ''}
Line_width = 256 -- drawing coordinates 1:1 with pixels
Current_drawing_mode = 'line'
App.draw()
check_eq(#Lines, 2, 'F - test_draw_circle_mid_stroke/baseline/#lines')
check_eq(Lines[1].mode, 'drawing', 'F - test_draw_circle_mid_stroke/baseline/mode')
check_eq(Lines[1].y, Margin_top+Drawing_padding_top, 'F - test_draw_circle_mid_stroke/baseline/y')
check_eq(Lines[1].h, 128, 'F - test_draw_circle_mid_stroke/baseline/y')
check_eq(#Lines[1].shapes, 0, 'F - test_draw_circle_mid_stroke/baseline/#shapes')
-- draw a circle
App.mouse_move(Margin_left+4, Margin_top+Drawing_padding_top+4) -- hover on drawing
App.run_after_mouse_press(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)
App.run_after_keychord('o')
App.run_after_mouse_release(Margin_left+35+30, Margin_top+Drawing_padding_top+36, 1)
check_eq(#Lines[1].shapes, 1, 'F - test_draw_circle_mid_stroke/#shapes')
check_eq(#Lines[1].points, 1, 'F - test_draw_circle_mid_stroke/#points')
local drawing = Lines[1]
check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode')
check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle_mid_stroke/radius')
local center = drawing.points[drawing.shapes[1].center]
check_eq(center.x, 35, 'F - test_draw_circle_mid_stroke/center:x')
check_eq(center.y, 36, 'F - test_draw_circle_mid_stroke/center:y')