resolve conflicts
Dependencies
- [2]
E3FCMID7resolve conflicts - [3]
NSM73TX3crap, fix some final changes in the source editor - [4]
KMSL74GAsupport selections in the source editor - [5]
KKMFQDR4editing source code from within the app - [6]
ZS5IYZH5stop caching screen_bottom1 - [7]
5SM6DRHKport inscript's bugfix to source editor - [8]
2TCIWW6Zstop caching starty - [9]
CUFW4EJLreorganize app.lua and its comments - [*]
3QNOKBFMbeginnings of a test harness
Change contents
- edit in source_text.lua at line 445
if State.lines[loc2.line].mode == 'drawing' theny = y + Drawing_padding_topend - resolve order conflict in source_text.lua at line 445
- edit in source_text.lua at line 449
y = y + Drawing.pixels(State.lines[loc2.line].h, State.width) + Drawing_padding_bottom - edit in source_text.lua at line 1110
State.cursor1 = Text.final_text_loc_on_screen(State) - resolve order conflict in source_text.lua at line 1110
- edit in source_select.lua at line 72
if y < State.top then - edit in app.lua at line 134
--? test_click_below_all_lines()