This provides a workaround, at least. If cursor goes off screen, hit ctrl+e twice to bring it on screen.
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-- ignore if cursor is not visible on screen if pane.cursor_x == nil then assert(pane.cursor_y == nil) panning_keychord_pressed(chord, key) return end
-- ignore if cursor is not visible on screen
if pane.cursor_x == nil then
assert(pane.cursor_y == nil)
panning_keychord_pressed(chord, key)
return
end
elseif pane.cursor_x == nil then -- ignore if cursor is not visible on screen assert(pane.cursor_y == nil) panning_keychord_pressed(chord, key)
elseif pane.cursor_x == nil then