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snapshot as I try to get the command palette working

Things are a hot mess right now. Perhaps pulling commands.lua directly in was a bad idea and I should have added them gradually into the editor. However, it's nice to see multiple definitions and I don't have that yet in the driver. We'll eventually decontruct commands.lua away into nothing.

The major issue I'm stuck on is the representation of definitions in memory. Each needs to be an editor buffer. I'd like to be able to get to each by name. However, what should happen if I edit a buffer to change the code inside it?

Created by  Kartik K. Agaram  on December 26, 2022
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