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press_revert_button = function()
Show_menu = nil
love.filesystem.remove(Directory..Current_pane.filename)
-- As a sort of undo, we don't mess with the bufferr. Conservatively indicate that there are unsaved changes.
Current_pane.editor_state.next_save = Current_time + 3
end
revert_button = function(x,y, r)
return overflowable_button('revert', x, y, r, press_revert_button, --[[final button?]] false)
end