Client for playing 300 publicly available Sokoban puzzles on a computer or phone.

don't draw highlight if State didn't receive mouse_press

This change needs to get backported to all the other forks. We want to retain the ability to draw other UI elements in our apps, and that means we can't always assume that a mouse press and mouse release will happen together. Instead, each layer should manage its own state machine, and only check for events from the immediately lower layer.

This idea generalizes commit c3cdbb52a.

Created by  akkartik  on December 1, 2023
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