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* `on.mouse_focus(in_focus)` -- called when the mouse pointer moves on or off
the app window. `in_focus` will be `true` when mouse comes within the window
area, and `false` when it goes off.
(Based on [LÖVE](https://love2d.org/wiki/love.mousefocus).)
* `on.mouse_focus(in_focus)` -- called when the mouse pointer moves on or off
the app window. `in_focus` will be `true` when mouse comes within the window
area, and `false` when it goes off.
(Based on [LÖVE](https://love2d.org/wiki/love.mousefocus).)
function App.mousefocus(in_focus)
if Mode == 'error' then return end
Cursor_time = 0 -- ensure cursor is visible immediately after it moves
if on.mouse_focus then on.mouse_focus(in_focus) end
end