Client for playing 300 publicly available Sokoban puzzles on a computer or phone.

new example: interactivity

In the process I made a few bugfixes:

  • To improve the debug experience for myself I clear the canvas when recovering from any errors. (This should probably get ported upstream..)
  • The car handlers for each pane are now siloed from each other. When you navigate away they go away, when you navigate back they're still active. Very nice.

Created by  akkartik  on November 22, 2023
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