## Variables you can set/read
* `Disallow_error_recovery_on_key_release` -- set this when you detect
hard-to-recover-from errors. Right now I'm only aware of one such (see
driver.love): calls to `love.graphics.newCanvas` can fail at the SDL2 layer
if a computer doesn't have enough video RAM to perform them. In response,
set this variable before and unset after to prevent the system from
repeatedly retrying something that is unlikely to recover. In particular,
prevent settings from being saved to disk during an error state, thereby
perpetuating the error.
This variable is subject to removal if I can come up with a better approach,
but I'll document it here as long as I support it. Please
[let me know](http://akkartik.name/contact) if you find a new need to read
or write it.