resolve conflicts
Dependencies
- [2]
YV2GBDNWpreserve settings across restart - [3]
IS3FHU6Qresolve conflicts - [4]
R2ASHK5Cfix a bad merge - [5]
CNCYMM6Amake test initializations a little more obvious - [6]
3XNFQDDNMerge lines.love - [7]
UPQJIFDPhide file numbers in output editor - [8]
RK2ASPN7add lots of buttons to the toolbar - [9]
ZMBPXIZ4bugfix - [10]
ICS45BILeditor widget now takes a bottom margin - [11]
UHB4GARJleft/right margin -> left/right coordinates - [12]
KKQKPGCIresolve conflicts - [13]
O2E2MUT2resolve conflicts - [14]
QMRQL2FOresolve conflicts - [15]
OV6FE23RMerge text0 - [16]
5XA7TKWYpull font into editor - [17]
LF7BWEG4group all editor globals - [18]
2L5MEZV3experiment: new edit namespace
Change contents
- replacement in edit.lua at line 21
function edit.initialize_state(top, bottom, left, right, font_height, line_height)function edit.initialize_state(top, left, right, font, font_height, line_height) -- currently always draws to bottom of screenfunction edit.initialize_state(top, bottom, left, right, font, font_height, line_height) - resurrect zombie in edit.lua at line 112
function edit.draw(State, fg, hide_cursor, show_line_numbers) - edit in edit.lua at line 113
- resolve order conflict in edit.lua at line 113
- replacement in 0070-code_editor_state at line 7
Font_height, Line_height)Font, Font_height, Line_height) - replacement in 0069-output_editor_state at line 6
Font_height, Line_height)Font, Font_height, Line_height)