don't draw highlight if State didn't receive mouse_press
Dependencies
- [2]
R2ASHK5Cfix a bad merge - [3]
QJISOCHJsome temporary logging to catch a bug - [4]
LF7BWEG4group all editor globals - [5]
LXTTOB33extract a couple of files - [6]
DRFE3B3Zmouse buttons are integers, not strings - [7]
JFFUF5ALoverride mouse state lookups in tests - [8]
MXA3RZYKdeduce left/right from state where possible - [9]
S2MISTTMadd state arg to a few functions - [10]
4CXVIEBSadd args to some functions - [*]
2L5MEZV3experiment: new edit namespace
Change contents
- replacement in select.lua at line 14
if App.mouse_down(1) thenif State.mouse_down then - edit in edit.lua at line 162
State.mouse_down = mouse_button - edit in edit.lua at line 213
State.mouse_down = nil