resolve conflicts
Dependencies
- [2]
AQZ7YIX5resolve conflicts - [3]
QZUFJMD5resolve conflicts - [4]
EF4DDGOAresolve conflicts - [5]
R2ASHK5Cfix a bad merge - [6]
YXQOITYSMerge lines.love - [7]
KKQKPGCIresolve conflicts - [8]
UPQJIFDPhide file numbers in output editor - [9]
WKXJNESIresolve conflicts - [10]
GVJEOWYQresolve conflicts - [11]
CRBLAWBOresolve conflicts - [12]
TYLURRX3resolve conflicts - [13]
7YGYHOEOMerge lines.love - [14]
RXMHAZ6Vresolve conflicts - [15]
CQVWNL4Mresolve conflicts - [16]
7ZJJOIX6pijul bug - [17]
OV6FE23RMerge text0 - [18]
MBAJPTDJresolve conflicts - [19]
QMRQL2FOresolve conflicts - [20]
O2E2MUT2resolve conflicts - [21]
TFUNIT6Mresolve conflicts - [22]
IS3FHU6Qresolve conflicts - [*]
2L5MEZV3experiment: new edit namespace
Change contents
- resurrect zombie in edit.lua at line 110
function edit.draw(State, fg, hide_cursor, show_line_numbers) - edit in edit.lua at line 470
function edit.draw(State, fg, hide_cursor) - resolve order conflict in edit.lua at line 470[5.12430]