resolve conflicts
Dependencies
- [2]
IOTIKKUCdon't draw highlight if State didn't receive mouse_press - [3]
JFFUF5ALoverride mouse state lookups in tests - [4]
QJISOCHJsome temporary logging to catch a bug - [5]
OV6FE23RMerge text0 - [6]
XZ6QVCTTmanually maintain mouse button press state - [7]
MXA3RZYKdeduce left/right from state where possible - [8]
WKXJNESIresolve conflicts - [9]
LXTTOB33extract a couple of files - [10]
R2ASHK5Cfix a bad merge - [11]
S2MISTTMadd state arg to a few functions - [12]
LF7BWEG4group all editor globals - [13]
DRFE3B3Zmouse buttons are integers, not strings - [*]
2L5MEZV3experiment: new edit namespace
Change contents
- edit in select.lua at line 14
if State.mouse_down then - edit in edit.lua at line 162
State.mouse_down = mouse_button