resolve conflicts
Dependencies
- [2]
GVJEOWYQresolve conflicts - [3]
QUCBJJSUdon't always pop up keyboard on mobile devices - [4]
EPRDIYDAbugfix in source editor - [5]
BULPIBEGbeginnings of a module for the text editor - [6]
6LJZN727handle chords - [7]
OI4FPFINsupport drawings in the source editor - [8]
VP5KC4XZMerge lines.love - [9]
KMSL74GAsupport selections in the source editor - [10]
KYNGDE2Cconsistent names in a few more places - [11]
KKQKPGCIresolve conflicts - [12]
RXMHAZ6Vresolve conflicts - [13]
4YDBYBA4clean up memory leak experiments - [14]
SGMA5JLEsave the list of tests in repo - [15]
TLOAPLBJadd a license - [16]
66X36NZNa little more prose describing manual_tests - [17]
4SR3Z4Y3document the version of LÖVE I've been using - [18]
73OCE2MCafter much struggle, a brute-force undo - [19]
BJ5X5O4Alet's prevent the text cursor from ever getting on a drawing - [20]
BLWAYPKVextract a module - [21]
CE4LZV4Tdrop last couple of manual tests - [22]
ORKN6EOBMerge lines.love - [23]
T4FRZSYLdelete an ancient, unused file - [24]
ATQO62TFMerge lines.love - [25]
MBAJPTDJresolve conflicts - [26]
3QNOKBFMbeginnings of a test harness - [27]
TOXPJJYYresolve conflicts - [28]
TVCPXAAUrename - [29]
N2NUGNN4include a brief reference enabling many useful apps - [30]
6VJTQKW7start supporting LÖVE v12 - [31]
OTIBCAUJlove2d scaffold - [32]
LXTTOB33extract a couple of files - [33]
MKPXANB5bugfix: mouse clicks on file navigator above log browser side - [34]
2L5MEZV3experiment: new edit namespace - [35]
D2GCFTTTclean up repl functionality - [36]
LWPFEZBIMerge lines.love - [37]
XX7G2FFJintermingle freehand line drawings with text - [38]
QMRQL2FOresolve conflicts - [39]
ZQDQLLCLbugfix - [40]
R2ASHK5Cfix a bad merge - [41]
ZLJYLPOTMerge lines.love - [42]
KKMFQDR4editing source code from within the app - [43]
VHQCNMARseveral more modules - [44]
FBBHEUQNresolve conflicts - [45]
AVTNUQYRbasic test-enabled framework - [46]
3PSFWAILMerge lines.love - [47]
RSZD5A7Gforgot to add json.lua - [48]
TBTRYEBPMerge lines.love - [49]
R5QXEHUIsomebody stop me - [50]
VHUNJHXBMerge lines.love - [51]
2CTN2IEFMerge lines.love - [52]
OB5XOXVCdeemphasize the source editor - [53]
OGUV4HSAremove some memory leaks from rendered fragments - [54]
KG7YVGVRMerge lines.love - [55]
VXORMHMEdelete experimental REPL - [56]
K2X6G75Zstart writing some tests for drawings - [57]
FS2ITYYHrecord a known issue - [58]
ED4Z6ORCcleaner API for file-system access - [59]
JOPVPUSAediting source code from within the app - [60]
JZR3QMTNMerge lines.love - [61]
GX236KZGRevert "deemphasize the source editor" - [62]
CRBLAWBOresolve conflicts
Change contents
- file deletion: source.lua source.lua
love.keyboard.setTextInput(true) -- bring up keyboard on touch screen--? print('mouse click', x, y)--? print(Editor_state.left, Editor_state.right)--? print(Log_browser_state.left, Log_browser_state.right) - file deletion: run.lua run.lua
love.keyboard.setTextInput(true) -- bring up keyboard on touch screenreturn edit.mouse_press(Editor_state, x,y, mouse_button) - edit in source_edit.lua at line 237
love.keyboard.setTextInput(true) -- bring up keyboard on touch screen - edit in source.lua at line 288
love.keyboard.setTextInput(true) -- bring up keyboard on touch screen - edit in run.lua at line 171
love.keyboard.setTextInput(true) -- bring up keyboard on touch screen - edit in edit.lua at line 149
love.keyboard.setTextInput(true) -- bring up keyboard on touch screen