resolve conflicts

akkartik
Oct 26, 2025, 6:56 AM
SWEQVCBONCI2FVJEB622IPEVEU7E5F722SDPXS7IR66YTPDXPJOAC

Dependencies

  • [2] GVX7YSQY initial script after splitting up text-zoom
  • [3] A3AXYFVA resolve conflicts
  • [4] E2XJIARZ switch mouse icon over menu buttons
  • [5] 6RYG2FQJ switch all handlers to run either the app or editor
  • [6] BQTHWI4A check slider state more precisely
  • [7] HVXZLNCC send errors from event handlers to output editor
  • [8] DDWCYLPL explicitly state stance on autosave
  • [9] JV27LDDK sliders for font size and color settings
  • [10] IP4LD33D mouse events for scrollbar
  • [11] NVZTMKER partition handlers between screen regions
  • [12] LGIEVJE6 activate buttons for some time
  • [13] UEG224LH debug animations
  • [14] Q4CJ4WWU switch to a single global output editor
  • [15] OC4P6P36 greatly simplify slider implementation

Change contents

  • edit in screens/main at line 17
    [2.6915]
    [2.6915]
    local x, y = love.mouse.getPosition()
    if mouse_hover_on_any_button(ui_state, x,y) then
    love.mouse.setCursor(Hand_icon)
    else
    love.mouse.setCursor(Arrow_icon)
    end
  • edit in 0004-on.update at line 10
    [5.3253]
    [5.3253]
    local x, y = love.mouse.getPosition()
    if mouse_hover_on_any_button(Global_state, x,y) then
    love.mouse.setCursor(Hand_icon)
    else
    love.mouse.setCursor(Arrow_icon)
    end
  • resurrect zombie in 0004-on.update at line 25
    [5.699][4.278:283](),[5.699][4.278:283]()
    end
  • resolve order conflict in 0004-on.update at line 25
    [3.240]
    [4.278]
  • replacement in 0004-on.update at line 26
    [4.283][4.283:451](),[4.283][4.283:451](),[3.240][5.699:704](),[4.451][5.699:704](),[5.3589][5.699:704](),[5.699][5.699:704](),[5.704][3.241:245](),[5.1949][4.452:456](),[5.1949][4.452:456]()
    local x, y = love.mouse.getPosition()
    if mouse_hover_on_any_button(Global_state, x,y) then
    love.mouse.setCursor(Hand_icon)
    else
    love.mouse.setCursor(Arrow_icon)
    end
    end
    end
    [4.283]
    end