6VQIWTQUH43LLCBSGL25WJMZWG6T5SMVU6YJC7PSTTZTO5XPOCSQC
7OUJM7DLEE7MRPJ6C3RGVSRVCS6SQLTPO3NY7CYIE6FEALW5VHLAC
2MA33THZH2DRPD7TYP7YXIUKR5E6BAH2BF452TPWYKXMS5I5JRUQC
XNFTJHC4QSHNSIWNN7K6QZEZ37GTQYKHS4EPNSVPQCUSWREROGIQC
BLWAYPKV3MLDZ4ALXLUJ25AIR6PCIL4RFYNRYLB26GFVC2KQBYBAC
WTDKUACNTWB4KD34TZZNPILNX4FQ6MR64XYBAA5GOMICF73WLIAAC
elseif drawing.pending.mode == 'square' or drawing.pending.mode == 'rectangle' then
elseif drawing.pending.mode == 'rectangle' or drawing.pending.mode == 'square' then
elseif drawing.pending.mode == 'polygon' or drawing.pending.mode == 'square' then -- reuse existing (1-2) vertices
elseif drawing.pending.mode == 'polygon' or drawing.pending.mode == 'square' then
-- reuse existing (1-2) vertices
elseif drawing.pending.mode == 'circle' or drawing.pending.mode == 'arc' then drawing.pending.vertices = {drawing.pending.center} elseif drawing.pending.mode == 'rectangle' then -- reuse existing (1-2) vertices
elseif drawing.pending.mode == 'circle' or drawing.pending.mode == 'arc' then
drawing.pending.vertices = {drawing.pending.center}
elseif drawing.pending.mode == 'rectangle' then
elseif drawing.pending.mode == 'rectangle' then -- reuse existing (1-2) vertices elseif drawing.pending.mode == 'circle' or drawing.pending.mode == 'arc' then drawing.pending.vertices = {drawing.pending.center}
elseif drawing.pending.mode == 'circle' or drawing.pending.mode == 'arc' then drawing.pending.p1 = drawing.pending.center
drawing.pending.p1 = drawing.pending.center