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love.window.setMode(App.screen.width, App.screen.height, App.screen.flags)
love.window.setPosition(settings.x, settings.y, settings.displayindex)
App.screen.resize(App.screen.width, App.screen.height, App.screen.flags)
App.screen.move(settings.x, settings.y, settings.displayindex)
App.screen.width, App.screen.height, App.screen.flags = App.screen.size()
App.screen.resize(App.screen.width, App.screen.height, App.screen.flags)
App.screen.move(settings.x, settings.y, settings.displayindex)
local os = love.system.getOS()
if os == 'Android' or os == 'iOS' then
-- maximizing on iOS breaks text rendering: https://github.com/deltadaedalus/vudu/issues/7
-- no point second-guessing window dimensions on mobile
App.screen.width, App.screen.height, App.screen.flags = App.screen.size()
return
end
App.screen.resize(0, 0) -- maximize
App.screen.width, App.screen.height, App.screen.flags = App.screen.size()
App.screen.resize(App.screen.width, App.screen.height, App.screen.flags)