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App.mouse_x = love.mouse.getX
App.mouse_y = love.mouse.getY
local solo_touchX = function()
local touches = love.touch.getTouches()
if #touches ~= 1 then return end
local x,y = love.touch.getPosition(touches[1])
return x
end
App.mouse_x = function() return love.mouse.getX() or solo_touchX() end
local solo_touchY = function()
local touches = love.touch.getTouches()
if #touches ~= 1 then return end
local x,y = love.touch.getPosition(touches[1])
return y
end
App.mouse_y = function() return love.mouse.getY() or solo_touchY() end