keep cursor on screen when pressing 'down'
[?]
May 21, 2022, 5:18 AM
2POFQQLW42ZQCF7NBTIFLYKXBYT5PVSC3T5UOURIEPYNFVBN2MKACDependencies
- [2]
Y6FTGOHJsimpler - [3]
PR4KIAZDfirst stab at equally hacky cursor down support - [4]
JY4VK7L2rename - [5]
DLQMM265scroll past first page - [6]
OTIBCAUJlove2d scaffold - [7]
XNFTJHC4split keyboard handling between Text and Drawing - [8]
AVQ5MC5Dfinish uppercasing all globals - [9]
UWNHC4AAredo y computations - [10]
537TQ2QNsome more logging - [11]
7IKRRESBlonger names for indices in long loops - [12]
XX7G2FFJintermingle freehand line drawings with text - [13]
H2DPLWMVsnapshot: wrapping long lines at word boundaries - [*]
BULPIBEGbeginnings of a module for the text editor
Change contents
- replacement in text.lua at line 6
local Debug_new_render = truelocal Debug_new_render = false - replacement in text.lua at line 126
Debug_new_render = true--? Debug_new_render = true - edit in text.lua at line 289
print(Cursor_line, Cursor_pos, Screen_bottom_line) - edit in text.lua at line 306
Screen_top_line = Cursor_line - replacement in main.lua at line 114
if y > Screen_height then break endif y + math.floor(15*Zoom) > Screen_height then break end