test: naming a point
[?]
Jun 15, 2022, 4:07 AM
42LVB4DEK3ILS3O5DHFMTJO5HNMJFDYA2WRCLUIOYFPA46MJFZTACDependencies
- [2]
OWK3U6VDtests for drawing polygons - [3]
BYG5CEMVsupport for naming points - [4]
2XLZCWZCbugfix: rectangles and squares are now saved - [5]
RF5ALVNYallow the window to be resized - [6]
DSLD74DKlots more tests - [7]
F63Q4OV7several bugfixes - [8]
CRYGI3LRmore drawing tests - [9]
FEEGTRGQbugfix: duplicate character on enter - [10]
Z4KNS42Nto open a file without a terminal, drag it on! - [11]
AJB4LFRBtry to maintain a reasonable line width - [*]
OTIBCAUJlove2d scaffold - [*]
HOSPP2ANcrisp font rendering - [*]
R6GUSTBYdefault font size and line-height - [*]
K2X6G75Zstart writing some tests for drawings - [*]
BJ5X5O4Alet's prevent the text cursor from ever getting on a drawing
Change contents
- edit in main.lua at line 68
-- widest possible character widthEm = App.newText(love.graphics.getFont(), 'm') - edit in main.lua at line 179
Em = App.newText(love.graphics.getFont(), 'm') - edit in main.lua at line 182
Em = App.newText(love.graphics.getFont(), 'm') - edit in drawing_tests.lua at line 324[2.9419]
function test_name_point()io.write('\ntest_name_point')-- create a drawing with a lineApp.screen.init{width=Margin_left+300, height=300}Lines = load_array{'```lines', '```', ''}Line_width = 256 -- drawing coordinates 1:1 with pixelsCurrent_drawing_mode = 'line'App.draw()-- draw a lineApp.run_after_mouse_press(Margin_left+5, Margin_top+Drawing_padding_top+6, 1)App.run_after_mouse_release(Margin_left+35, Margin_top+Drawing_padding_top+36, 1)local drawing = Lines[1]check_eq(#drawing.shapes, 1, 'F - test_name_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_name_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_name_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_name_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_name_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_name_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_name_point/baseline/p2:y')check_nil(p2.name, 'F - test_name_point/baseline/p2:name')-- enter 'name' mode without moving the mouseApp.run_after_keychord('C-n')check_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:1')App.run_after_textinput('A')check_eq(p2.name, 'A', 'F - test_name_point')-- still in 'name' modecheck_eq(Current_drawing_mode, 'name', 'F - test_name_point/mode:2')-- exit 'name' modeApp.run_after_keychord('return')check_eq(Current_drawing_mode, 'line', 'F - test_name_point/mode:3')check_eq(p2.name, 'A', 'F - test_name_point')end - edit in Manual_tests.md at line 17
select a point and name it