Merge text0
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Mar 17, 2023, 6:19 PM
4NUCYNB4K7R2RQKHVRYOBEJRGOPQJNYY5XTTK5QLWNTEL2HKZCZACDependencies
- [2]
GZ2OYPSHconfigurable colors and cursor in editor widget - [3]
G4FCGDN6rename - [4]
PPUUN5VZfix file_drop callback - [5]
R56CKHYZMerge text.love - [6]
7VGDIPLCmore robust state validation - [7]
LF7BWEG4group all editor globals - [8]
36Z442IVback to commit 8123959e52f without code editing - [9]
2L5MEZV3experiment: new edit namespace - [10]
LNUHQOGHstart passing in Editor_state explicitly - [11]
LRDM35CEapp running again - [12]
MD3W5IRAnew fork: rip out drawing support - [13]
AVTNUQYRbasic test-enabled framework - [14]
APX2PY6Gstop tracking wallclock time - [15]
OTIBCAUJlove2d scaffold - [16]
YJ6ASFBGyet another fork trying to integrate my live framework with everything else - [17]
U3MJNFUYMerge lines.love - [18]
ERQKFTPVextract method - [19]
TGHAJBESuse line cache for drawings as well - [20]
KKMFQDR4editing source code from within the app - [21]
RXNR3U5EMerge text.love
Change contents
- edit in main.lua at line 43
edit.check_locs(Editor_state) - resolve order conflict in main.lua at line 43
- edit in main.lua at line 108
edit.check_locs(Editor_state) - resolve order conflict in main.lua at line 108
- edit in edit.lua at line 82
function edit.draw(State, fg, hide_cursor) - edit in edit.lua at line 98
function edit.draw(State, fg, hide_cursor)