some more renames
Dependencies
- [2]
S7CSVBHZresolve conflicts - [3]
ELJNEPW2simplify cursor-on-screen check - [4]
QAMVLUK2fix a crash involving mouse and drawings - [5]
ZS5IYZH5stop caching screen_bottom1 - [6]
6XCJX4DZbugfix: inscript's bug - [7]
R2ASHK5Cfix a bad merge - [8]
MXA3RZYKdeduce left/right from state where possible - [9]
YXQOITYSMerge lines.love - [10]
G3DLS5OUaudit all asserts - [11]
CRBLAWBOresolve conflicts - [12]
WOXIYUTLbugfix: manage screen_top and cursor when resizing - [13]
3XNFQDDNMerge lines.love - [*]
BULPIBEGbeginnings of a module for the text editor - [*]
2L5MEZV3experiment: new edit namespace
Change contents
- replacement in text.lua at line 613
function Text.final_text_loc_on_screen(State)function Text.final_loc_on_screen(State) - replacement in text.lua at line 929
State.cursor1 = Text.final_text_loc_on_screen(State)State.cursor1 = Text.final_loc_on_screen(State) - replacement in edit.lua at line 100
function edit.put_cursor_on_next_text_line_wrapping_around_if_necessary(State)function edit.put_cursor_on_next_line_wrapping_around_if_necessary(State) - replacement in edit.lua at line 118
edit.put_cursor_on_next_text_line_wrapping_around_if_necessary(State)edit.put_cursor_on_next_line_wrapping_around_if_necessary(State) - replacement in edit.lua at line 212
State.selection1 = Text.final_text_loc_on_screen(State)State.selection1 = Text.final_loc_on_screen(State) - replacement in edit.lua at line 238
State.cursor1 = Text.final_text_loc_on_screen(State)State.cursor1 = Text.final_loc_on_screen(State)