resolve conflicts
Dependencies
- [2]
2TFAEKOCimprove documentation for edit.draw - [3]
XD3W2CKGdelete redundant method description - [4]
H5UZI3YNeditor documentation - [5]
3HHPHDOOcouple of typos - [6]
4LW3LB4JMerge text0 - [7]
B4H3KLKRMerge text0 - [*]
N2NUGNN4include a brief reference enabling many useful apps
Change contents
- resurrect zombie in reference.md at line 225
* `edit.draw(state, fg, hide_cursor)` -- call this from `on.draw` to displaythe current editor state on the app window as requested in the call to`edit.initialize_state` that created `state`. `fg` is the color forforeground text (`Text_color` is a good default). Set `hide_cursor` to stopshowing a blinking cursor (usually because you want a `readonly` editor; seebelow). - edit in reference.md at line 225
* `edit.quit()` -- calling this ensures any final edits are flushed to diskbefore the app exits.