resolve conflicts
Dependencies
- [2]
EBRL7VKRresolve conflicts - [3]
66S4D75Qpijul bugfix - [4]
E3PF2R6Qstray dead code - [5]
VUAAYL6Xhandlers for _all_ LÖVE events - [6]
TXDMRA5Jbugfix: alt-tab shouldn't emit keypress events - [7]
ULKNZUZKresolve conflicts - [8]
5GHT3LUXcopy correct warning message - [9]
F2P336NOresolve conflicts - [10]
Y5XAFGMWMerge text.love - [11]
KJLZCK2Rresolve conflicts - [12]
G2SVT3ROMerge text0 - [13]
M7UODV5HMerge text0 - [14]
RXZQUKKRresolve conflicts - [*]
N2NUGNN4include a brief reference enabling many useful apps - [*]
THJX6RCJMerge text0 - [*]
OTIBCAUJlove2d scaffold - [*]
RHARLLIQMerge text0 - [*]
LXFHXL2NMerge text.love
Change contents
- edit in reference.md at line 100
* `on.mouse_focus(in_focus)` -- called when the mouse pointer moves on or offthe app window. `in_focus` will be `true` when mouse comes within the windowarea, and `false` when it goes off.(Based on [LÖVE](https://love2d.org/wiki/love.mousefocus).) - edit in main.lua at line 203[19.71][20.165]
endfunction App.mousefocus(in_focus)if Mode == 'error' then return endCursor_time = 0 -- ensure cursor is visible immediately after it movesif on.mouse_focus then on.mouse_focus(in_focus) end - edit in main.lua at line 277
- resolve order conflict in main.lua at line 277