Merge text0
[?]
Apr 9, 2023, 6:00 AM
TLEW46AQS2QCU4PHG5YYO7PGVK7S5M6GJJBHAFFTJROE5G2JFW5QCDependencies
- [2]
HLIF3YQEMerge text0 - [3]
SDEY7LFJrename a variable - [4]
S2QMLRXLstop creating a singleton table for every word - [5]
Z4XRNDTRfind text - [6]
H4R5BHVYno more Text allocations - [7]
I64IPGJXavoid saving fragments in lines - [8]
GZ2OYPSHconfigurable colors and cursor in editor widget - [9]
HALS7E5Umore clearly skip prints before screen top - [*]
BULPIBEGbeginnings of a module for the text editor
Change contents
- edit in text.lua at line 47[4.3671]→[2.176:176](∅→∅),[2.176]→[2.177:281](∅→∅),[4.869]→[3.243:339](∅→∅),[4.869]→[3.243:339](∅→∅)
Text.draw_cursor(State, State.left+Text.x(f, State.cursor1.pos-pos+1), y, Cursor_color, fg)Text.draw_cursor(State, State.left+Text.x(screen_line, State.cursor1.pos-pos+1), y) - resolve order conflict in text.lua at line 47[4.3671]
- edit in text.lua at line 47
Text.draw_cursor(State, State.left+Text.x(screen_line, State.cursor1.pos-pos+1), y, Cursor_color, fg)