Merge text0

[?]
Apr 9, 2023, 6:00 AM
TLEW46AQS2QCU4PHG5YYO7PGVK7S5M6GJJBHAFFTJROE5G2JFW5QC

Dependencies

  • [2] HLIF3YQE Merge text0
  • [3] SDEY7LFJ rename a variable
  • [4] S2QMLRXL stop creating a singleton table for every word
  • [5] Z4XRNDTR find text
  • [6] H4R5BHVY no more Text allocations
  • [7] I64IPGJX avoid saving fragments in lines
  • [8] GZ2OYPSH configurable colors and cursor in editor widget
  • [9] HALS7E5U more clearly skip prints before screen top
  • [*] BULPIBEG beginnings of a module for the text editor

Change contents

  • edit in text.lua at line 47
    [4.3671][2.176:176](),[2.176][2.177:281](),[4.869][3.243:339](),[4.869][3.243:339]()
    Text.draw_cursor(State, State.left+Text.x(f, State.cursor1.pos-pos+1), y, Cursor_color, fg)
    Text.draw_cursor(State, State.left+Text.x(screen_line, State.cursor1.pos-pos+1), y)
  • resolve order conflict in text.lua at line 47
    [4.3671]
  • edit in text.lua at line 47
    [0.6]
    [4.530]
    Text.draw_cursor(State, State.left+Text.x(screen_line, State.cursor1.pos-pos+1), y, Cursor_color, fg)