start thinking of compute_fragments as a detail
[?]
Apr 2, 2023, 12:05 AM
V5SYDHPQ7IKNLZZ3NJ24FDW3IG4O23AASLP2DTKOBPWUUZ5KUPOACDependencies
- [2]
TXHMMX25move caching behavior inside compute_fragments - [3]
KKMFQDR4editing source code from within the app - [4]
H2DPLWMVsnapshot: wrapping long lines at word boundaries - [5]
XUGDTYW2stop confusingly reading a global - [6]
HVJKBW5Udrop some unnecessary calls - [7]
ZDAJXYIXremove some unnecessary work - [8]
ILOA5BYFseparate data structure for each line's cache data - [9]
H4R5BHVYno more Text allocations - [10]
S2QMLRXLstop creating a singleton table for every word - [11]
G54H3YG2get rid of all bifold text - [*]
BULPIBEGbeginnings of a module for the text editor
Change contents
- replacement in text.lua at line 15
Text.compute_fragments(State, line_index)Text.populate_screen_line_starting_pos(State, line_index) - replacement in source_text.lua at line 15
Text.compute_fragments(State, line_index)Text.populate_screen_line_starting_pos(State, line_index)