initialize Error_message with everything else
Dependencies
- [2]
442XD5KJmerge bugfix - [3]
F2P336NOresolve conflicts - [4]
ULKNZUZKresolve conflicts - [*]
OTIBCAUJlove2d scaffold
Change contents
- edit in main.lua at line 22
Error_message = '' - edit in main.lua at line 72
if Error_message == nil then Error_message = '' end